Glitch features a pattern-based effects sequencer that takes the incoming audio, breaks it down into user-defined slices, and then applies different effects to each slice. The sounds it generates range from quite subtle to extremely bizarre, depending on how much you tweak the controls. Effects can either be programmed by hand to create specific desired patterns; chosen pseudo-randomly based on each effect’s probability level, with a user-defined seed value that optionally allows the same sequence of “random” effects to be chosen each time; or combined into a mixture of both methods to suite your own tastes.
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